A downloadable game for Windows

Grand Theft House is a project of World Building at the University of Europe for Applied Sciences.

In this strategy game, in a world where houses are alive and learn humanity from their human inhabitants, an abandoned house raises and starts to kidnap (and eat) tenants, in order to earn enough for a proper restoration, raising to the top of the real estate market.

  • Use WASD to move
  • Use ERT to use consumables and ranged weapons in that slot
  • Press I to open the Inventory (and the Market if in its area)
  • Drag and Drop inventory and Equip System
  • Complete Missions for the Mafia and/or the President...
  • ...or engage with them in EPIC BOSS BATTLES!
  • Eat Humans and influence their politics: should they demolish old houses?
  • Talk with any House on the map to learn the history of this world


Andrea Rosini

Lenny Jox

Geumseong Han

Catriona Barclay (prototype only)

Artem Gulyaev (music and sfx)

This game was created at the Game Design // UE at the University of Europe for Applied Sciences.

Supervised by: Prof. Csongor Baranyai "Building Worlds"  (SummerSemester 2020/21)


GTH-Build-Prototype.zip 22 MB
GTH_v0.5 20 MB
Grand_Theft_House_V1.0.zip 31 MB

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